AI Insights · Timothy · October 2021
Top 5 Boxing Games on iOS in Colombia Q3 2021
An overview of the performance of the top 5 boxing games on the iOS platform in Colombia during Q3 2021, highlighting trends in downloads, revenue, and active users.
Throughout the third quarter of 2021, the top 5 boxing games on iOS in Colombia exhibited diverse trends across downloads, revenue, and active user metrics. Below is a detailed analysis of each game’s performance based on data from Sensor Tower.
Boxing Star: Real Boxing Fight saw a fluctuating revenue pattern, peaking at $87 in the week of August 23. Downloads spiked to 278 in mid-July before stabilizing around 149 by the end of September. Active users increased significantly from 100 in late June to a peak of 846 in mid-August, ending the quarter at 628.
Real Boxing 2 experienced a notable revenue increase, culminating in $125 in the final week of September. Weekly downloads varied, with a high of 327 in the week of September 20. Active users also showed growth, rising to 449 by the end of the quarter from an initial 222 in late June.
Slap Kings maintained a consistent revenue stream, averaging around $30-$40 weekly. Downloads peaked at 392 in early July, with active users reaching 1.08K in the same period. Though there were fluctuations, the game managed to retain a solid active user base of 564 by the quarter's end.
WWE Mayhem displayed modest revenue, consistently around $5-$8 weekly. Downloads peaked at 34 in mid-September, while active users saw an increase from 66 in late June to 84 in mid-September, before settling at 63 by the end of the quarter.
EA SPORTS™ UFC® showed steady revenue, typically around $4-$6 weekly. Downloads peaked at 133 in mid-August, and active users increased from 126 in late June to a peak of 257 in mid-August, closing the quarter with 195 active users.
For more detailed insights and data, please visit Sensor Tower.